| 1. | A view - dependent dynamic multi - resolution terrain model of tin 的视相关动态多分辨率地形模型 |
| 2. | The display of view - dependent 3d multi - resolution terrain model 与视点相关的多分辨率三维地形显示 |
| 3. | In the second chapter , there provide two methods to generate terrain model 第2章给出了两种生成地形模型的方法。 |
| 4. | The terrain modeling and rendering with 3d terrain software bryce 研究了三维地形软件bryce进行地形建模以及渲染的方法; 3 |
| 5. | Digital terrain model 数值地形模型 |
| 6. | Creation of triangulation digital terrain model and its application in alignment design 三角网数字地面模型的生成及其在路线设计中的应用 |
| 7. | Is the working group for geo - referenced data in vrml x3d , such as maps and 3d terrain models 是一个用来在vrml / x3d中引用地理数据的工作组,例如地图和3d地理模型。 |
| 8. | The vector - graph modeling method of dem and the fractal - construct method of terrain model are discussed 介绍了基于矢量图的dem建模技术及地形分形构造算法的应用。 |
| 9. | All algorithms are realized in terrain modeling and synthetically analysis software developed by vc , opengl and oracle 所有算法均在使用vc 、 opengl和oracle开发的地形建模与综合分析软件中得到了实现。 |
| 10. | Three dimensional terrain models can always be important parts in virtual environments , and a wide range of demanding application fields exist 三维地形是虚拟场景中的重要内容,有着广泛的应用需求。 |